About me

3D Modeling, Sculpting, Texturing Artist

Moving to Florida, USA from Moscow, Russia, when I was 8 years old, I used art as a way to put myself on the map. Not knowing much English at the time, art earned me my friendships and turned into a deep passion that has grown into a never-ending goal of getting better.

Towards the end of earning my Bachelors of Arts in Multimedia: Film, Video & New Media, I was intrigued by the world of 3D and VFX. My journey began in Cologne, Germany at Pixl Visn Media Arts Academy, where I have been trained in the 3D pipeline. With my background in visual arts, it was to no surprise that asset and creature texturing became my specialization. My ink pens and oil paints turned into a color wheel of limitless properties. It has been truly an exciting adventure that I can’t wait to continue as I progress learning new applications, techniques, and tackling new challenges.

3D Sculpting, Modeling, Texturing Artist - VFX & Games

Specializing in characters & props, hyper-realistic texturing, replication, as well as stylized looks.

Low poly and high poly, organic and hard surface modeling. Open to relocation.

Rank A Certificate: Industry-ready for entry-level roles, high-level of proficiency, creativity, and readiness for professional production.

Excellence Award: The Captain - Demo Reel

Editor’s Choice Award: Kenneth -Digi Double

Draft Selection: Rookie of the Year | VFX 2024